Gun-wise, he has a revolver which can fit in his leg holster and a machine gun (I think), which he just kinda...um...has to hold. Not bad, yet not outstanding.
Other stuff? A billy club and a hook on a string...I'm no nautical expert...maybe he needs the club to crack oysters or crab shells? The hook...maybe to swing like a pirate or to hook dingies? How the Hell should I know!?!
I hate to seem almost disinterested in the figure, but Topside is just not a Joe I fondly remember. He's not super awesome, yet not a total bore...at least unless you shuck all his gear...then he looks like a true regular Joe! Kinda interesting, in a way. Again...like I said, I just wanted some more nautical guys for my team, and Topside looked neat enough to go after.
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